using System;
using System.Collections.Generic;
using System.Text;

namespace Rapier.Kodachi.Shared
{
    public abstract class Behavior
    {
        private static string _Id;
        public static string Id
        {
            get { return _Id; }
            protected set { _Id = value; }
        }

        private static bool _AllowMultiple;
        public static bool AllowMultiple
        {
            get { return _AllowMultiple; }
            set { _AllowMultiple = value; }
        }

        private Item _OwnerItem;
        public Item OwnerItem
        {
            get { return _OwnerItem; }
        }
        
        public Behavior(Item ownerItem)
        {
            _OwnerItem = ownerItem;
        }
    }
}
